Confetti particle effect in GameMaker

Since Ben was interested, here’s the confetti particle effect I used in Bunny Goes Boom. Nothing magical, just some colorful and wiggly rectangles. Here’s a sprite I used for this particular demo. /// Prepare The Confetti /// Test room is set to 60FPS // Create Particle System global.particles = part_system_create(); // Create Confetti Particle Type …

Confetti particle effect in GameMaker Read More »